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NPC Generator

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Advanced [show]


Nuthra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. Her brass crest is kept up in a ponytail inside a small hat. Her fierce red eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 17th year, her parents were killed by a orcs raid, leaving Nuthra alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Job, Enemies. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Nuthra Raghthroknaar, Female Dragonborn Warrior 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 120 gp.


Social Check DCs


Thrak Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He wears a Stetson hat to hide his balding. His eyes are a pleasant hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Thrak's homeland. Thrak decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Joker, Fighting. Bonds: Religious, Immigrant. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Thrak Asheton, Male Half-Orc Ranger 9
Medium (5'2") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1800 gp. Jasper (20 gp). Eye agate (13 gp). Pink pearl (130 gp). Amber (130 gp). Black pearl (500 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgza Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dûgza was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Rich, Slave. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dûgza Gracey, Male Half-Orc Rogue 4
Medium (6'3") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 15 (+2)6 (-2)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Naal Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has built up a small fortune and can afford his own way.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Justice. Bonds: Rich, Military, Enemies. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Naal Ilphelkiir, Male Elf Expert 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2000 sp. Red spinel (40 gp). Golden yellow topaz (400 gp). Tourmaline (40 gp).


Social Check DCs

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