Fargrim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is renowned for his bright grey suits and hats. He has shaved his head bald. His blue eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable
Ideals: Athletic, Philantrophist, Fighting. Bonds: Criminal record. Occupation: Barrister
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 sp. Banded agate (5 gp). 3 Antitoxin.
Great In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She has moderate length orange fur. Her eyes are a pleasant green.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done she does not care how it got done.
History: She got into the Blacksmith business at a young age. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She inherited the family business which she has now maintained for 11 years.
Motivation: She is terrified, and will act out of fear; and a strong sense of loyalty to dragonborn people
Ideals: Professionalism. Flaws: Antagonistic, Racist, Fearful. Bonds: Job. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 19)
Armor Class 11
Hit Points 109 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 5d8-3, Ranged +7 / 5d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1900 pp. A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (800 gp). A small bag of saffron. (60 gp). Solid gold idol (400 gp). A delicate silver chain set with a tourmaline (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Old masterpiece painting (800 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (600 gp). Gold music box (3000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1500 gp). Large well-done wool tapestry (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Silver chalice with lapis lazuli gems (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (1500 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Major magic item.
Grigi Moreno, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a black coat. She keeps her chestnut hair in a pixie cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Sold as a small child to a wizard, Grigi was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Grigi reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.
Motivation: Several ex partners dislike her way of doing things and want revenge; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Bonds: Family, Mentor, Military, Enemies. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Marastyr Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she is wearing a long, grey, dusty cloak. She has slicked back golden hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Marastyr took refuge in the old dungeon and found the beat up sword and armor she uses now. She was granted martial powers by her dying sister.
Motivation: Someone believes her a fraud; and revenge
Ideals: Disciplined, Opinionated, Gifted. Bonds: Nature, Enemies. Occupation: Barber
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!


