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NPC Generator

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Advanced [show]


Az-Adar Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His long blonde hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Az-Adar was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and to reunite with his old friends

Ideals: Persistence, Athletic. Flaws: Secretive. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Az-Adar Shelly, Male Half-Orc Cleric 5
Medium (6'3") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp. Black pearl (1300 gp). Chrysoprase (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Grai Brownrigg, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a deerstalker hat to cover her moderate length brown hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She got into the Mercenary business at a young age. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She left for the south, certain she would find work there.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Addict. Bonds: Family, Immigrant, Job. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Grai Brownrigg, Female Half-Orc Druid 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Ronobe Secret, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'3" southern woman, she very much looks the part of a Bowyer. Her blue hair has been sun bleached extensively. She wears large thick round spectacles.

Personality: She is calm most of the time but flees social interaction. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Job, Slave. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Ronobe Secret, Female Tiefling Fighter 5
Medium (6'3") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Deception +4, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Freshwater pearl (4 gp). Blue star sapphire (700 gp). Jasper (60 gp). Deep green spinel (110 gp). 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Torz Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and blue robe with the hood down. He has a moderate pudge and is not very fit. His hair is auburn and very short. He has gleaming, smiling brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised in a white middle class family as the only child. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Mundane, Fearful. Bonds: Enemies, Criminal record. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Torz Windsor, Male Half-Orc Ranger 3
Medium (6'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)11 (+0) 14 (+2)5 (-3)
Skills Insight +4, Persuasion -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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