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NPC Generator

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Advanced [show]


Mumpena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'3". She prefers to wear tan clothing when she does not wear armor. Her hair is black and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Mumpena studied abroad. She struck it rich when she found rare goods in large quantities. She now owns her own business.

Motivation: She has money and likes to spend it.

Ideals: Disciplined, Gifted. Bonds: Job, Rich. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Mumpena Sympony, Female Gnome Monk 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)12 (+1) 16 (+3)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Peridot (80 gp). Red spinel (60 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Coombs, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear grey clothing when he does not wear armor. His hair is long and blonde with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His brown eyes peer out from beneath his deerstalker grey hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Coombs, Male Human Commoner 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rieta Rapture, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is heavily combed to the right. This silver eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Rieta embodies much of what other species detest in the Tieflings. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Rieta hails from a village terrorized by giants. Through the years after Rieta was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Rieta's father didn't care for her much, and the feeling was mutual. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Enemies, Family. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Rieta Rapture, Female Tiefling Ranger 5
Medium (6'0") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Susannah Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. She has wavy golden hair. She has several tiny amethyst earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it; and she seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Insomniac, Mundane. Bonds: Rich. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Susannah Ainsworth, Female Human Wizard 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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