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NPC Generator

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Advanced [show]


Greeba Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears skinny pants and wears a black and tan robe with the hood down. Her red hair is cut short with large spiked bangs in the front. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her father out around the business and became quite the natural. She used her abilities to travel the world and help people.

Motivation: Marry her sister to traveling adventurers.

Ideals: Athletic, Philantrophist. Bonds: Family, Rich, Job. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Greeba Shelley, Female Half-Orc Commoner 5
Medium (5'10") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 5000 sp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Darkwood Buckler. 1 Full Plate.


Social Check DCs


Cask Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of lances on her belt, each one with a emerald on the hilt. Her beige fur is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She acts crazy and hedonistic. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born to a pair of adventurers, Cask grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Adventurer, Military. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cask Timber, Female Tabaxi Ranger 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 12 (+1)19 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 5000 sp.


Social Check DCs


Quarethon Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has moderate length bronze crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Racist. Bonds: Mentor. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Quarethon Qyxpahrgh, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)18 (+4) 15 (+2)13 (+1)
Skills Arcana +7, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 2000 gp. Tiger eye turquoise (6 gp). Moss agate (6 gp). Carnelian (70 gp). Azurite (6 gp). Red-brown spinel (40 gp). 1 Minor magic item.


Social Check DCs


Dynamic Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown feathered hat and brown clothes. He has styled his cinnamon fur well, parting it to the left. His eyes, though not visible through his cowl, are hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Dynamic liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his sister.

Flaws: Antagonistic, Disease. Bonds: Family, Mentor, Nature. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Dynamic Of Wine, Male Tabaxi Rogue 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Aquan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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