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NPC Generator

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Advanced [show]


Dain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He sports a long auburn beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Shy, Secretive. Bonds: Religious, Criminal record. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Dain Battlehammer, Male Dwarf Druid 5
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)17 (+3) 10 (+0)15 (+2)
Skills Insight +3, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Brown-green garnet (130 gp). Chalcedony (70 gp).


Social Check DCs


Thamuz Rise, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut and curly. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker. Flaws: Impulsive. Bonds: Adventurer, Mentor. Occupation: Dyer

Voice: American accent

Attributes [hide]

Thamuz Rise, Male Tiefling Druid 9
Medium (5'9") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: Just what you see.


Social Check DCs


Ranala Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears baggy tan pantaloons and a white scarf. Her black hair is slicked back into a classic pompadour. Her blue eyes are passionate and lively.

Personality: Abrasive and pushy, she has a hard time making friends. Energy wise she seems alert and responsive.

History: Ranala lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She's since become an addict/alcoholic.

Motivation: She is unsatisfied with her job; and an old rival family wants her found

Ideals: Professionalism. Flaws: Antagonistic, Addict. Bonds: Family, Job. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Ranala Pilwicken, Female Gnome Warrior 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 11 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. 1 Banded mail.


Social Check DCs


Theriatis Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. His tied-back hair is white. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of illithids; and money/treasure

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Rich. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Theriatis Sylvaranth, Male Half-Elf Rogue 15
Medium (5'6") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 65 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Religion +6, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1200 pp. Smoky quartz (50 gp). Chalcedony (50 gp). 1 Medium magic item.


Social Check DCs

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