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NPC Generator

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Advanced [show]


Frouse Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his blonde hair down. His eyes are brown.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Frouse lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Shy. Bonds: Poor, Job, Family, Immigrant. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Frouse Oomtrowl, Male Gnome Rogue 8
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 140 pp.


Social Check DCs


Oren Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light white in addition to tight pants. He has done his best to style his black hair to look like a famous performer. His gray eyes peer out from beneath his top white hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Oren studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and wishes to resurrect an old love

Ideals: Athletic, Gifted. Flaws: Sensitive, Shy. Bonds: In love, Adventurer. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Oren Nimblefingers, Male Halfling Cleric 13
Small (3'0") Halfling, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 49 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)8 (-1) 14 (+2)17 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 100 pp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Chatham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, grey cloak. His silver hair is braided into rings. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to prove his worth to the world

Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Patrick Chatham, Male Human Ranger 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 4 (-3)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Obsidian (6 gp).


Social Check DCs


Dustin Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of falchions on his belt, each one with a amber on the hilt. His moppish blonde hair is in a traditional bowl cut. His fierce green eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Flaws: Addict, Impulsive. Bonds: Rich. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Dustin Malcolms, Male Half-Elf Expert 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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