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NPC Generator

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Advanced [show]


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a long, tan, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: Erky lived on a farm with his father, near the main road leading to a nearby town. Through the years after Erky was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Erky's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Slave, Rich, Family, Job. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Erky Lingenhall, Male Gnome Rogue 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Aquan, Draconic
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jasmine Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a red shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her hair is black and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: Jasmine wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She misses her home and complains about the freezing weather, even in summer.

History: She was born in the west. Her childhood dream was to be a Architect, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Disciplined. Bonds: Immigrant, Job. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jasmine Copperkettle, Female Halfling Cleric 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 70 gp. 2 Smokesticks.


Social Check DCs


Aelar Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. With a patchy silver beard and wild silver hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of illithids once and for all.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Aelar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aelar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many illithids want him driven away; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Enemies, Religious. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Aelar Mellerelel, Male Elf Wizard 10
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 17 (+3)16 (+3)
Skills Investigation +7, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Elven, Goblin, Sylvan, Orc
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 9000 sp. Smoky quartz (30 gp). Blue quartz (16 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has shaved his head bald. His violet eyes peer out from beneath his Stetson grey hat.

Personality: Confrontational and typically high on some drug or another. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Flaws: Addict. Bonds: Criminal record, Military, Family, Has a crush. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Bertram Ryley, Male Human Druid 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: A roughly beaten golden orb (60 gp). 1 Buckler.


Social Check DCs

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