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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Avelina Lindsey, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her white hair is kept up in a ponytail inside a wide-brimmed hat. She has a dull look in her amber eyes.

Personality: Calm and collected, she is a well trained Stableman. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted from career to career and currently works as a Stableman.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Athletic, Artistic. Flaws: Impulsive, Mundane. Bonds: Rich, Job. Occupation: Stableman

Voice: German accent

Attributes [hide]

Avelina Lindsey, Female Human Expert 3
Medium (4'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Tiaathque Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: Tiaathque is depressed about a lot of things. She tends to be a nihilist. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Tiaathque grew up listening to her mother's many stories. After coming to the age of reason, Tiaathque took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Adventurer, Slave. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Tiaathque Erenaeth, Female Elf Paladin 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 7 (-2)15 (+2)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp.


Social Check DCs


Sekhmet Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a black coat over a grey low-cut shirt, and a small hat upon her head. She has done her best to style her black hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. Flattery will make her almost putty in your hands.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She doesn't get along with people that don't share her tastes; and she is greedy

Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Immigrant, Rich. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Sekhmet Temperance, Female Tiefling Barbarian 8
Medium (4'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown shirt with thin white vertical stripes and brown pants. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair, while still mostly brown, has prominent grey streaks. His green eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Nature, Family. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Percival Myerscough, Male Human Druid 8
Medium (5'4") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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