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NPC Generator

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Advanced [show]


Zâthra Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his chestnut hair to look like a famous performer. This blue eyed easterner is not easily forgotten.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His religion dominates his actions.

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Religious. Occupation: Mortician

Voice: German accent

Attributes [hide]

Zâthra Denholm, Male Half-Orc Adept 5
Medium (6'7") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: Just what you see.


Social Check DCs


Bathin Flair, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear black clothing when he does not wear armor. He has brown hair. His eyes, though not visible through his cowl, are black.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Poor, Criminal record, Nature. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Bathin Flair, Male Tiefling Warrior 4
Medium (5'11") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 41000 sp.


Social Check DCs


Caelynn Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. She carries a battered sai and tarnished morningstar as well. She wears her red hair up in a very large beehive style do. Her brown eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Like her father and her sister before her, after school she went straight into learning to become a Banker. She inherited the family business which she has now maintained for 11 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Philantrophist. Bonds: Job, Religious, Enemies. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Caelynn Eathalena, Female Elf Expert 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 2 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 5 (-3)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Calcitro Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a red suit, violet shirt, and grey tie. His hair is black and curly. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Calcitro was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Calcitro decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Calcitro Appleblossom, Male Halfling Warrior 4
Small (3'4") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 12 (+1)17 (+3)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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