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NPC Generator

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Advanced [show]


Mormo Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears an entirely black suit with pastel socks and a vest with buckled shoes. He has dyed his greying purple hair a little too much giving a sharp purple color. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his sister to traveling adventurers; and to clean up the streets

Ideals: Entrepeneur. Bonds: Guardian, Poor, Family. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Mormo Fascination, Male Tiefling Expert 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)18 (+4) 14 (+2)19 (+4)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Sylvan, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Mozikth Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is bristling with hidden weapons, mostly daggers and flails. He keeps his long blue crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Miller, who enjoyed hunting, Mozikth was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insane, Antagonistic, Impulsive. Bonds: Poor, Criminal record, Nature. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Mozikth Esstyrlynn, Male Dragonborn Cleric 8
Medium (6'7") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 8000 sp. Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flogg Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Flogg's homeland. Flogg decided to take the middle way and become a bodyguard. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Flogg never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Rich, Nature, In love, Immigrant. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flogg Gracey, Male Half-Orc Sorcerer 4
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 7000 sp. Jet (130 gp). Red-brown spinel (130 gp). 1 Minor magic item.


Social Check DCs


Maynild Rutland, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears skinny pants and wears a grey and white robe with the hood down. Her hair, while still mostly blonde, has prominent grey streaks. She wears large thick round spectacles.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Over the years she perfected her riding and shooting skills. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Job, Nature, Adventurer. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Maynild Rutland, Female Human Adept 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Infernal, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red spinel (160 gp).


Social Check DCs

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