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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thea Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. Her chestnut hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Flattery will make her almost putty in your hands.

History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and her spouse's relatives view her with great suspicion

Ideals: Passionate. Flaws: Insane, Selfish. Bonds: Poor. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Thea Greenbottle, Female Halfling Druid 3
Small (2'9") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Athletics +0, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Tree Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, constantly wearing a pastel suit, black shirt, and brown tie. Her fur is greying and her face has many wrinkles. She has copper eyes.

Personality: Tree is depressed about a lot of things. She tends to be a nihilist. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Flaws: Depressed. Bonds: In love, Rich, Slave, Enemies. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Tree Candle, Female Tabaxi Aristocrat 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Finellen Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. Her long brown hair is drawn into a two foot long braid. Her eyes are a pleasant brown.

Personality: She is overprotective of those who hire her services. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the south to a Marshal, Finellen learned a great deal about her father's area of expertise. She worked as a nervous Marshal and found it very stressful. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Logical. Bonds: Guardian, Enemies, Job, Adventurer. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Finellen Daerdahk, Female Dwarf Aristocrat 12
Medium (3'10") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 98 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)10 (+0) 15 (+2)11 (+0)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a grey costume with the symbols of the sun god on her torso. She wears her silver hair up in a very large beehive style do. Her green eyes peer out from beneath her broad grey hat.

Personality: She is almost excessively polite to everyone, even when angry. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a forest tribe. Ilde liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: To clean up the streets; and balancing her hectic life and new bather responsibilities is difficult

Ideals: Joker. Flaws: Shy. Bonds: Nature, Job, Guardian. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Ilde Aranore, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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