Jebeddo Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. He has a very tight haircut. He has a dull look in his violet eyes.
Personality: Jebeddo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Assassin and was forced into it by his family.
Ideals: Impeccable. Bonds: Job, Rich, Family. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 50 gp.
Tenena Turen, Female Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is wearing colorful clothing, dressed as a Glassblower. She wears her blonde hair up. She has green eyes and a tan hat with a red feather.
Personality: She hates drow. She views them as having robbed her home of its proper glory. The war was a terrible time for her, and Tenena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Meet up once more with her childhood friend.
Flaws: Depressed. Bonds: Enemies, Military, Adventurer. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
Blossom Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt with thin tan vertical stripes and blue pants. She is bristling with hidden weapons, mostly spears and pickaxes. Her moppish black hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She also is a firm believer in the womanly ideal.
History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hasn't been sleeping well lately.
Motivation: Someone believes her a fraud; and many giants want her driven away
Flaws: Impulsive, Insomniac. Bonds: Criminal record, Enemies, Military. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Coral (160 gp). Amethyst (160 gp).
Vonbin Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy brown beard and wild brown hair. His green eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Rich, Family. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

