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NPC Generator

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Advanced [show]


Fistula Melancon, Female Half-Orc [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear. Her hair is black and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.

History: Born in the east to a Tanner, Fistula learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She has taken up work as a Tanner and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg

Flaws: PTSD. Bonds: Job, Military, Adventurer, In love. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Fistula Melancon, Female Half-Orc Warrior 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +2, Athletics +6
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6

Possessions: 600 gp. Tourmaline (70 gp). Carnelian (60 gp). Blue quartz (15 gp). Moss agate (15 gp).


Social Check DCs


Mialee Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She typically wears tan cloth garments or leather armor. Her tied-back hair is silver. She wears crescent spectacles with a black brim.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: Many illithids want her driven away; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Family, Enemies. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Mialee Caphaxath, Female Elf Rogue 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mehen Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His red crest is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: Mehen hails from a village terrorized by goblins. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to open a new tavern; and revenge

Ideals: Joker, Professionalism. Bonds: Enemies, Nature, Job. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Mehen Jerynomonis, Male Dragonborn Rogue 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)6 (-2) 10 (+0)12 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Vrondiss Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a sai on his belt. He carries with him a set of sais on his belt, each one with a amber on the hilt. His white crest is heavily combed to the right. His gold eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful brothel owner made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: PTSD. Bonds: Guardian, Religious, Mentor. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Vrondiss Beryntolthropal, Male Dragonborn Expert 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp.


Social Check DCs

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