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Advanced [show]


Driindar Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this woman typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. Her crest, while still mostly bronze, has prominent grey streaks. She has a dull look in her gold eyes.

Personality: Stoic and calm, she prefers to meditate than take action. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a pair of adventurers, Driindar grew up listening to her father's many stories. Driindar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by orcs. Driindar was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She feels the way she acts is they only way to get by in the world; and marry her sister to traveling adventurers

Ideals: Disciplined, Impeccable. Bonds: Family, Adventurer, Enemies. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Driindar Kimbatuul, Female Dragonborn Bard 18
Medium (6'3") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 10
Hit Points 76 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Arcana +7, Insight +9
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 4000 gp. An abacus with copper, silver and gold markers (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A necklace of small pink pearls (6000 gp). Golden circlet with four aquamarines (6000 gp). Jeweled electrum ring (5000 gp). A delicate silver chain set with a tourmaline (20 gp). Solid gold idol (200 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Jeweled electrum ring (5000 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Fire opal pendant on a fine gold chain (1400 gp). A silver and pearl hairclip (20 gp). Solid gold idol (200 gp). Jeweled electrum ring (5000 gp). An abacus with copper, silver and gold markers (180 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (180 gp). Silver chalice with lapis lazuli gems (180 gp). Fire opal pendant on a fine gold chain (1400 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Major magic item.


Social Check DCs


Merihim Dare, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length brown hair. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Merihim was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Merihim Dare, Male Tiefling Paladin 6
Medium (5'9") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Athletics +3, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp.


Social Check DCs


Quarion Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. His hair is white and very short. His eyes are likewise green.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Mentor. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Quarion Ariessus, Male Elf Adept 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 18 (+4)9 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: Just what you see.


Social Check DCs


Flask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses like a well dressed Laborer does. His fur, while still mostly beige, has prominent grey streaks. His eyes are hazel and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Laborer, Flask learned a great deal about his mother's area of expertise. He worked as a nervous Laborer and found it very stressful. He has drifted from career to career and currently works as a Laborer.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Sensitive. Bonds: Job, Nature. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Flask Of Clay, Male Tabaxi Fighter 8
Medium (6'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Large well-done wool tapestry (300 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp).


Social Check DCs

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