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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Trail Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is short and black. Her amber eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Butcher mother left her crippled. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and a strong sense of loyalty to dragonborn people

Ideals: Philantrophist, Professionalism. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Trail Thunder, Female Tabaxi Commoner 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 8 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)13 (+1) 16 (+3)14 (+2)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp. Jade (100 gp). Star rose quartz (70 gp). Silver pearl (100 gp). Moonstone (70 gp). Golden yellow topaz (900 gp). Citrine (70 gp). Chalcedony (70 gp).


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case, and he perpetually has his hammer ready. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Gifted, Impeccable. Flaws: Impulsive. Bonds: Immigrant. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Krimmon Jamjar, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 18 (+4)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +2

Possessions: 50000 cp. Azurite (5 gp).


Social Check DCs


Thoradin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear grey clothing when he does not wear armor. His long golden hair reaches down to his waist. His gray eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Optimist, Philantrophist. Bonds: Poor, Adventurer, Family. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Thoradin Deepdelver, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. Deep green spinel (150 gp). Violet garnet (400 gp). Rock crystal (30 gp).


Social Check DCs


Simon Axton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a grey suit. His chestnut hair is heavily combed to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Addict, Shy. Bonds: Poor, Adventurer, In love. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Simon Axton, Male Human Rogue 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs

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