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NPC Generator

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Advanced [show]


Oskar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this western man wears bulky grey painted plate armor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Oskar embodies much of what other species detest in the Dwarves. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Sailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Athletic, Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Poor. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Oskar Torevir, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to cover his moderate length beige fur. His eyes are blue and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his mother was called into army service. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Opinionated. Flaws: Insane. Bonds: Slave, Military. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Emerald Thunder, Male Tabaxi Sorcerer 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 10 (+0)7 (-2)
Skills Deception +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Adran Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan shirt with thin black vertical stripes and red pants. He wears his auburn hair down. He has a dull look in his brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: He got into the Shepherd business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: To be a Ploughman again; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer, Nature. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Adran Koehlanna, Male Elf Barbarian 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Senteq Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of luck on his torso. He has a slight overbite and is overall scrawny. He has wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast forest. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Senteq was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and many dire rats want him driven away

Ideals: Professionalism, Logical. Bonds: Poor, Enemies, Nature. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Senteq Nackle, Male Gnome Fighter 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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