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NPC Generator

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Advanced [show]


Dustin Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. His hair, while still mostly auburn, has prominent grey streaks. He has brown eyes.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Laborer and found it very stressful. He has worked as a Laborer like his father before him.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a map maker again

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Military, Job. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Dustin Melancon, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shadow Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His gray fur is heavily combed to the left. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 8 years old his parents immigrated from the west. After coming to the age of reason, Shadow took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Selfish. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Shadow Wing, Male Tabaxi Rogue 5
Medium (6'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 11 (+0)16 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Alexandrite (700 gp). Amethyst (50 gp). Red spinel (50 gp). Star rose quartz (80 gp). 1 Backpack. 1 Disguise kit.


Social Check DCs


Ozyman Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky red painted plate armor. He has wavy red hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 6 years old his parents immigrated from the south. Ozyman was born on a far southern island where he grew up under the tutelage of his mother, an expert Architect. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of giants; and he desires power and/or immortality

Ideals: Joker. Bonds: Military, Immigrant, Adventurer, Enemies. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Ozyman Bigheart, Male Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Dee Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. She has moderate length black hair. Her fierce violet eyes like to dwell on things.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her first spouse was a Guard, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Marry her brother to traveling adventurers; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Bonds: Family, Religious, Enemies. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Dee Silvereyes, Female Halfling Commoner 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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