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NPC Generator

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Advanced [show]


Ahrim Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is silver and very short. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Artistic. Flaws: Addict, Antagonistic, Shy. Bonds: Rich. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ahrim Anger, Male Tiefling Warrior 4
Medium (5'11") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Alchemist’s fire. 3 Acid flasks. 4 Antitoxin. 3 Thunderstones.


Social Check DCs


Norkruuth Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has copper crest. He has several tiny amber earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Norkruuth Argenthrixus, Male Dragonborn Warlock 5
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)7 (-2) 11 (+0)15 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Landon, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His hair is brown and curly. His green eyes peer out from beneath his top brown hat.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Depressed. Bonds: Has a crush, Military, Poor, Religious. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Landon, Male Human Adept 11
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 15 (+2)15 (+2)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common, Celestial, Terran, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1000 gp. Eye agate (15 gp). Red spinel (40 gp). Coral (40 gp). Chalcedony (50 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'11" and typically wears white cloth garments or leather armor. He has done his best to style his chestnut hair to look like a famous performer. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small forest village. Gormogord liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Professionalism, Fighting. Flaws: Addict, Terse. Bonds: Nature. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Gormogord Brushgather, Male Halfling Bard 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 300 gp. Azurite (12 gp). Aquamarine (300 gp).


Social Check DCs

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