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Advanced [show]


Emerald In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" western woman, she dresses in pastel turtlenecks beneath a grey coat with green slacks. Her fur is greying and her face has many wrinkles. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to make people angry or surprised. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emerald is combative with any and all who dare try her patience in the slightest.

History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Addict, Antagonistic, Disease. Bonds: Nature. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Emerald In Woods, Female Tabaxi Cleric 15
Medium (6'5") Tabaxi, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Deception +6, Insight +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 800 pp. Onyx (60 gp). Violet garnet (1500 gp). Carnelian (60 gp). Tiger eye turquoise (13 gp). Hematite (13 gp). Aquamarine (1500 gp). Lapis lazuli (13 gp). Smoky quartz (60 gp). Blue quartz (13 gp). Violet garnet (1500 gp). Blue quartz (13 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galiena Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of strength around her neck, and a scimitar on her belt. Her white hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Overbrimming with self-confidence, Galiena isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She also is a firm believer in the womanly ideal.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Impeccable. Flaws: Insomniac, Impulsive. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Galiena Sherman, Female Half-Elf Warrior 3
Medium (5'2") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)17 (+3) 12 (+1)7 (-2)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Dimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his chestnut hair in a flapper bob. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Addict, Emotional, Fearful. Bonds: Religious. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Dimble Ironhide, Male Gnome Sorcerer 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)4 (-3) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 15000 cp. Freshwater pearl (15 gp). Carnelian (20 gp). Tiger eye turquoise (15 gp). Chrysoprase (20 gp).


Social Check DCs


Shump Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple white robe with grey stripes complete with hood. He wears a broad hat to cover his moderate length black hair. His eyes are blue and he is always smoking a pipe.

Personality: Shump wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Shump was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: Further expansion of business; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Disciplined. Flaws: Impulsive. Bonds: Family, Job. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Shump Tickle, Male Half-Orc Warlock 2
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 280 gp.


Social Check DCs

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