Ulfgar Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Animal Trainer. His moppish black hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is an amazing painter.
History: Born in the north to a Animal Trainer, Ulfgar learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world
Ideals: Gifted, Logical. Bonds: Job, Enemies, Family. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 62 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 100 pp.
Khrosh Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered whip and tarnished monstrous two handed axe as well. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his mother. His arcane abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Religious. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 61 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 11 (+0) | 6 (-2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1700 gp. Sardonyx (60 gp). Violet garnet (700 gp). Blue star sapphire (700 gp). Eye agate (5 gp). Rose (60 gp). Blue quartz (5 gp). Iolite (60 gp). Chalcedony (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His blue hair is heavily combed to the right. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Dilettante business at a young age. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.
Motivation: To be a Layabout again; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Slave, Job. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Darkwood Shield. 1 Half-Plate.
Beatrice Jenkins, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is lengthy. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Beatrice lived on a farm with her mother, near the main road leading to a nearby town. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Beatrice's homeland. Beatrice decided to take the middle way and become a bodyguard. She now mingles about in high society.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Rich, Family, Adventurer, Immigrant. Occupation: Bather
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 85 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +5
Possessions: 1000 gp. Silver chalice with lapis lazuli gems (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A small bag of saffron. (100 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

