Einkil Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries a battered monstrous two handed axe and tarnished ceremonial dagger as well. His hair is short and auburn. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Justice, Philantrophist. Flaws: Addict. Bonds: Rich. Occupation: Weaver
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 2000 sp. 1 Masterwork Common Melee.
Balam Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a black and blue handkerchief worn on his right side. His chestnut hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Balam was born the youngest of three triplets. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Barrister and was forced into it by his family.
Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. A delicate silver chain set with a tourmaline (80 gp). Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Antrara Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'5" and has the majority of her body covered in plate. Her right leg appears badly burned and disfigured. She has dyed her greying white crest a little too much giving a sharp white color. Her eyes are a pleasant gold.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Many illithids want her driven away.
Flaws: Cynical, Secretive. Bonds: Poor. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Sardonyx (20 gp). Silver pearl (80 gp). Rhodochrosite (5 gp). Jet (80 gp).
Bimpnottin Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is lengthy. Her violet eyes have a joyful gleam in them most of the time.
Personality: Bimpnottin is depressed about a lot of things. She tends to be a nihilist. She believes the world needs to unite to get rid of giants once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She loathes her own lifestyle; and obtaining odd cultural halfling artifacts is her passion
Flaws: Depressed, Disease. Bonds: Enemies, Criminal record, Adventurer. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (700 gp). 1 Disguise kit. 1 Climber’s kit.
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