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NPC Generator

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Advanced [show]


Althaea Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears just a blue suit. Her blonde hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.

History: Althaea was born in the south. At a young age she loved to build and create. Althaea was born on a far southern forest where she grew up under the tutelage of her father, an expert Dyer. She moves from town to town, unable to find a place to settle.

Motivation: She has a crush on the local Fletcher; and she's attracted to the pc

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Immigrant, Has a crush. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Althaea Erenaeth, Female Elf Bard 4
Medium (4'10") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 41000 sp. Lapis lazuli (12 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Radomir Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is short and chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy, Impulsive, Greedy. Bonds: Family, Job. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Radomir Wiseacre, Male Halfling Druid 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Auran, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is renowned for her bright brown dresses and hats. With bright red hair. She wears large thick round spectacles.

Personality: Marastyr is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her father.

History: Marastyr was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Extrovert, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Ranger 4
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Paymon Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a mace on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gold.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Paymon studied abroad. His childhood dream was to be a Slave Trader, but he was a colossal failure. He was granted druidic powers by his dying brother.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Sage

Voice: Raspy

Attributes [hide]

Paymon Sage, Male Tiefling Fighter 8
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)18 (+4) 16 (+3)13 (+1)
Skills Arcana +7, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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