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NPC Generator

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Advanced [show]


Bruz Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Slave Trader, and sports empty pouches on his belt. He has done his best to style his auburn hair to look like a famous performer. His green eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Professionalism. Flaws: Hedonist. Bonds: Immigrant, Religious. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Bruz Barclay, Male Half-Orc Adept 5
Medium (5'10") Half-Orc, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 7 (-2)7 (-2) 9 (-1)12 (+1)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Muggrish Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears white cloth garments or leather armor. He has a silver handlebar mustache and slicked back silver hair. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Assassin like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Joker. Bonds: Job, Military, Rich. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Muggrish Graham, Male Half-Orc Bard 6
Medium (5'4") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Malachite (9 gp). Fiery yellow corundum (1600 gp). Tourmaline (120 gp).


Social Check DCs


Riardon Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a yellow coat over a brown low-cut shirt, and a broad hat upon his head. His whole body is exceptionally muscular. His hair is white and curly. He has gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Riardon's homeland. Riardon decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Riardon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Riardon Selevarun, Male Half-Elf Wizard 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 800 gp. Malachite (16 gp). Obsidian (16 gp). 1 Chain shirt. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Einkil Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the north. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Pacifist, Fighting. Flaws: Mundane. Bonds: Religious. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Einkil Burrowfound, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Breastplate.


Social Check DCs

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