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NPC Generator

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Advanced [show]


Xappan Talent, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black costume with the symbols of death on his torso. His silver hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He became a Servant soon after.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Gifted, Athletic. Flaws: Emotional, Impulsive. Bonds: Job. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Xappan Talent, Male Tiefling Monk 1
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 11 (+0)6 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0

Possessions: 90 gp. Lapis lazuli (7 gp).


Social Check DCs


Herleva Royston, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She has a slight overbite and is overall scrawny. Her tied-back hair is white. Her amber eyes have a joyful gleam in them most of the time.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She always tries to repair and not replace. It was this mentality that drove her into the Sellsword business.

History: Herleva was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Persistence. Bonds: Job, Family, Nature, Criminal record. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Herleva Royston, Female Human Druid 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp.


Social Check DCs


Kilvar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and is dressed in earthy colors with a grey and violet handkerchief worn on his right side. He has styled his brown hair well, parting it to the right. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He can't help but pocket interesting objects he comes across

History: Kilvar was raised in a hard working conservative environment. Kilvar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kilvar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Flaws: Disease. Bonds: Enemies, Criminal record, Job, Family. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Kilvar Torunn, Male Dwarf Druid 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. 1 Good lock.


Social Check DCs


Warryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His moppish red hair is in a traditional bowl cut. His violet unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Slave. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Warryn Fapplestamp, Male Gnome Bard 10
Small (3'8") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 61 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Deception +5, Investigation +3
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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