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NPC Generator

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Advanced [show]


Torinn Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his left hand. His crest is blue and curly. He has a dull look in his red eyes.

Personality: Calm and collected, he is a well trained Carter. He uses divination through singing.

History: Born in the west to a Carter, Torinn learned a great deal about his mother's area of expertise. After coming to the age of reason, Torinn took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Shoemaker again; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Poor, In love, Job. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Torinn Linxakasendalor, Male Dragonborn Monk 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 16 (+3)16 (+3)
Skills History +6, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Terran, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Ar-Karo Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear black pants and tee shirts. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are a pleasant violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: Ar-Karo lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Professionalism. Bonds: Family, Job, Guardian. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Ar-Karo Morley, Male Half-Orc Warlock 5
Medium (6'10") Half-Orc, Neutral Good (CR 5)
Armor Class 7
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp.


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a rapier. His brown hair, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north, but his parents moved at a very young age to the east. Trey was born on a far northern mountains where he grew up under the tutelage of his father, an expert Spice Merchant. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: To protect his home; and further expansion of business

Ideals: Optimist. Flaws: Disease, Hedonist. Bonds: Immigrant, Job, Guardian. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Trey Ainsworth, Male Human Cleric 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. 3 Smokesticks.


Social Check DCs


Joan Haley, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants, and carries longbows. She has shaved her head bald. Her green unseeing eyes seem to look past you.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a poor family in the city she treasured whatever gifts she got. A freak accident while working with her Body Guard mother left her crippled. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Disease, Secretive. Bonds: Poor. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Joan Haley, Female Human Wizard 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Eye agate (5 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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