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NPC Generator

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Advanced [show]


Helen Marlowe, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She is bristling with hidden weapons, mostly bows and swords. She has styled her black hair well, parting it to the right. Her brown unseeing eyes seem to look past you.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Disease, Shy, Secretive. Bonds: Criminal record, Nature. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Helen Marlowe, Female Human Sorcerer 10
Medium (4'8") Human, True Neutral (CR 10)
Armor Class 14
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 7 (-2)11 (+0)
Skills Acrobatics +8, Nature +6
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: Moss agate (10 gp). Peridot (60 gp). Black pearl (1200 gp). Tourmaline (120 gp). Malachite (10 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rinn Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and black handkerchief worn on her right side. She has a slight overbite and is overall scrawny. Her long auburn hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are violet.

Personality: She is very quiet and rarely speaks above a whisper. She would rather hide behind her crafts than deal with other people.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Rinn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rinn decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has never given up on her painting dream.

Motivation: She feels the way she acts is they only way to get by in the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic, Gifted, Impeccable. Flaws: Shy. Bonds: Criminal record. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Rinn Hanali, Female Elf Bard 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)10 (+0) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Chrysoberyl (150 gp). Red spinel (150 gp). Brown-green garnet (150 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Nimble Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. She wears her orange fur up. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in the south her family was never financially stable. A few years later when the west was not economically sound they moved to her current location. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Spy and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Entrepeneur, Joker. Bonds: Family, Poor, Immigrant. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Nimble Wing, Female Tabaxi Wizard 15
Medium (4'7") Tabaxi, Neutral Good (CR 15)
Armor Class 12
Hit Points 63 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 11 (+0)18 (+4)
Skills Arcana +7, Intimidation +9
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (700 gp). Sapphire pendant on gold chain (700 gp). Sapphire pendant on gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Rangrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Rangrim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Extrovert, Logical. Flaws: Disease. Bonds: Poor. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Rangrim Rumnaheim, Male Dwarf Fighter 7
Medium (4'3") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 64 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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