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NPC Generator

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Advanced [show]


Ovak Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is typically in her Tailor uniform. She has moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her father out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Professionalism. Flaws: Selfish. Bonds: Job, Rich, Enemies. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Ovak Halsey, Female Half-Orc Barbarian 5
Medium (6'5") Half-Orc, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 11 (+0)1 (-5) 11 (+0)6 (-2)
Skills Insight +3, Performance +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Dee Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has slicked back white hair. Her brown unseeing eyes seem to look past you.

Personality: She dislikes all the random violence that takes place in the west. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Dee was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Pacifist. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Dee Littlefoot, Female Halfling Paladin 9
Small (2'10") Halfling, Lawful Neutral (CR 9)
Armor Class 16
Hit Points 21 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 5 (-3)8 (-1) 18 (+4)8 (-1)
Skills Performance +2, Survival +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jelenneth Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her hair is greying and her face has many wrinkles. She has hazel eyes.

Personality: She dislikes all the random violence that takes place in the south. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.

Motivation: She has a crush on the local Barrister; and to settle down with her crush

Ideals: Pacifist. Flaws: Fearful. Bonds: Immigrant, Mentor, Has a crush. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Jelenneth Arnuanna, Female Elf Commoner 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Nogu Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears a black tunic with brown highlights, and long grey pants that bunch up around her shoes. Her blonde hair is still thick. She wears large thick round spectacles.

Personality: Nogu hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Nogu was raised in a hard working conservative environment. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She struck the Painter job and began her own company from there.

Motivation: Sabotage a competitor; and many illithids want her driven away

Ideals: Artistic. Flaws: Impulsive, Insane. Bonds: Job, Enemies. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Nogu Chatham, Female Half-Orc Rogue 3
Medium (6'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)8 (-1) 8 (-1)13 (+1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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