Naal Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Cartwright, and a wedding ring on his left hand. His hair is short and red. His eyes are a pleasant hazel.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His parents moved while he was still in utero so he is the first generation to be born here. Naal was born on a far southern forest where he grew up under the tutelage of his father, an expert Cartwright. He inherited the family business which he has now maintained for 7 years.
Motivation: To be a Carter again; and wishes to resurrect an old love
Ideals: Disciplined, Fighting. Bonds: Job, In love, Immigrant. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 4 (-3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2600 sp. Jade (70 gp). Silver pearl (70 gp). Chrysoberyl (70 gp).
Anne Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a white tunic with black highlights, and long red pants that bunch up around her shoes. Her silver hair is wavy and long. She has gleaming, smiling brown eyes.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now mingles about in high society.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Artistic, Justice. Bonds: Criminal record, Mentor, Rich. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Pink pearl (100 gp). Sard (40 gp). Jade (100 gp).
Art Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a brown scarf. He has styled his white fur well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Half-Elven people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Disease, Racist. Bonds: Nature. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 15)
Armor Class 13
Hit Points 113 (15d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
Possessions: 3000 gp. Amber (90 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Moonstone (40 gp). Star ruby (1500 gp). Amber (90 gp). Black opal (1500 gp). Obsidian (8 gp). Lapis lazuli (8 gp). Alexandrite (900 gp). Rock crystal (40 gp). Golden yellow topaz (900 gp). 1 Minor magic item.
Tawna Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red coat over a black low-cut shirt, and a small hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her auburn hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born on a small isolated farm. A few years later when the west was not economically sound they moved to her current location. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Ideals: Joker, Artistic. Bonds: Family, Nature, Immigrant. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 30000 cp. 1 Minor magic item.
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