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NPC Generator

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Advanced [show]


Gildmak Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with wide-brimmed hat. His hair is short and red. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.

History: He got into the Healer business at a young age. When Gildmak reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he wants revenge against illithids

Ideals: Justice, Logical. Bonds: Job, Military, Enemies. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Gildmak Quickstep, Male Halfling Expert 5
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 10 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Zephan Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. He has styled his brown hair well, parting it to the right. His red eyes peer out from beneath his deerstalker black hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Zephan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Zephan's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Zephan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To clean up the streets; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Enemies, Guardian. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Zephan Kindness, Male Tiefling Cleric 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. A silver and pearl hairclip (90 gp).


Social Check DCs


Rimple Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are gray.

Personality: Rimple is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: Rimple was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has since lost track of the people in his past.

Motivation: Many brigands want him driven away; and wants to raise his children well

Ideals: Extrovert, Logical. Bonds: Family, Criminal record, Enemies. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Rimple Leffery, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 2 Holy water. 2 Holy water.


Social Check DCs


Marbas Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered quarterstaff and tarnished monstrous two handed axe as well. His silver hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and money/treasure

Ideals: Fighting, Philantrophist, Athletic. Bonds: Rich, Adventurer, Religious. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Marbas Honor, Male Tiefling Expert 1
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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