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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arumawann Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear blue pants and tee shirts. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Addict, Depressed. Bonds: Adventurer, Criminal record. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arumawann Fiddlefen, Male Gnome Ranger 10
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 78 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Insight +7, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2100 gp. Large well-done wool tapestry (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs


Conrad Colby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear grey clothing when he does not wear armor. His hair is chestnut and very short. His hazel eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Conrad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Nature. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Conrad Colby, Male Human Commoner 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Nature +4, Survival +6
Senses Passive Perception 14
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 gp. Onyx (60 gp).


Social Check DCs


Travok Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown broad hat and brown clothes. His moppish chestnut hair is in a traditional bowl cut. His green eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: The child of northern immigrants he idolized his father. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Military, Immigrant, Family. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Travok Rumnaheim, Male Dwarf Fighter 6
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 58 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of the four houses of cards on his torso. He wears his red hair up in a very large beehive style do. His green unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, his parents were killed by a brigands raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and to reunite with his absent father

Ideals: Gifted. Flaws: Disease. Bonds: Family, Mentor, Enemies. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Ralf Woods, Male Half-Elf Rogue 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 10000 cp. Violet garnet (1000 gp). Deep blue spinel (1000 gp).


Social Check DCs

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