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NPC Generator

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Advanced [show]


Rinn Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a moderate pudge and is not very fit. Her golden hair is well kept. Her eyes are gray and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Assassin, who enjoyed hunting, Rinn was taken on many hunting expeditions. Her childhood dream was to be a Assassin, but she was a colossal failure. She left for the west, certain she would find work there.

Motivation: Obtaining odd cultural Elven artifacts is her passion.

Ideals: Extrovert. Bonds: Adventurer, Nature, Job, Immigrant. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Rinn Iranapha, Female Elf Rogue 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Menny Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears light armors faded through time and improper care. She wears a wide-brimmed hat to hide her balding. Her blue eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She invites people to come help in her community garden.

History: She comes from a rich southern family. She was taken from her home at a very young age. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Slave. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Menny Waggletop, Female Gnome Adept 3
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chad Churchill, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a simple brown robe with violet stripes complete with hood. His right hand appears badly burned and disfigured. His silver hair is cut short. His violet eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Nature. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Chad Churchill, Male Human Aristocrat 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Insight +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Elizabeth Spaulding, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Born in the west to a Butcher, Elizabeth learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Insane, Selfish. Bonds: Immigrant, Job, Mentor. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Elizabeth Spaulding, Female Human Barbarian 7
Medium (5'7") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 17 (+3)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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