Naill Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.
Personality: Calm and collected, he is a well trained Map Maker. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Naill was left his mother's suit of armor and trained in its use and care. He has worked as a Map Maker like his mother before him.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Impulsive. Bonds: Rich, Immigrant, Job, Military. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1800 gp. Freshwater pearl (10 gp). Chalcedony (20 gp).
Lone On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an entirely pastel suit with black socks and a vest with buckled shoes. He sports a flattop fur cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Lone lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He became a Roofer soon after.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a apothecary again
Ideals: Logical, Impeccable. Bonds: Job, Criminal record, Family. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 97 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +4
Possessions: 5000 gp. Onyx (30 gp). Aquamarine (1100 gp). Tiger eye turquoise (16 gp). Carnelian (30 gp). Peridot (30 gp). Chalcedony (30 gp). Freshwater pearl (16 gp). Tourmaline (150 gp). Amethyst (150 gp). Coral (150 gp). Chrysoberyl (150 gp). Red-brown spinel (150 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Black opal (700 gp). Blue quartz (16 gp). Black pearl (1100 gp). Chrysoprase (30 gp). Rich purple corundum (700 gp). Azurite (16 gp). Sardonyx (30 gp).
Nurkara Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is kept up in a ponytail inside a deerstalker hat. She has green eyes.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Nurkara was born on a far southern forest where she grew up under the tutelage of her mother, an expert Cook. Recently she has begun working with bootleggers and crooks.
Motivation: She wants revenge against gnolls; and she has decided she is irredeemable
Bonds: Poor, Enemies, Criminal record, Religious, Immigrant. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 80 pp. 1 Minor magic item.
Oriax Chant, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long dark red hair kept up in a rat tail. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic, Disciplined. Flaws: Mundane. Bonds: Poor, Family. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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