Great Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a brown collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her yellow fur is braided into rings. This hazel eyed easterner is not easily forgotten.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 3 years.
Motivation: Expand her business; and many gnolls want her driven away
Ideals: Joker, Logical. Bonds: Military, Job, Enemies. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp.
Oda Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a blue and black robe with the hood down. Her white hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing herself, she comes off as nervous. Her job bores her to no end. She has decided to make it more interesting.
History: She was born in the south. She moved out west to avoid the crime she committed. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is not mentally stable, and does not behave rationally; and seeks redemption
Flaws: Insane, Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 12)
Armor Class 10
Hit Points 93 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 21 (+5) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Aquan, Celestial
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 4000 gp. Malachite (9 gp). 1 Minor magic item. 1 Minor magic item.
Fonkin Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is cut short. His eyes are brown and catlike.
Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small mountains village. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Family, Nature. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 101 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
Possessions: A pair of silk slippers encrusted with tiny pearls. (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Medium magic item.
Gimgen Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and carries longswords. His hair is short and blonde. His hazel eyes peer out from beneath his feathered grey hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.
History: The child of a Map Maker, who enjoyed hunting, Gimgen was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Fighting, Gifted. Bonds: Nature, Immigrant, Family. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 1500 sp. 2 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!


