Kassoon
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NPC Generator

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Advanced [show]


Two Llamas Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear pastel tank tops with green skirt. She has wavy cinnamon fur. Her fierce amber eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not trust anyone and sleeps with one eye open.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to open a new tavern

Flaws: Insomniac. Bonds: Job, Criminal record, Has a crush, Religious. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Two Llamas Thunder, Female Tabaxi Monk 9
Medium (5'6") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 4000 sp. Gold and topaz bottle stopper cork (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Black velvet mask with numerous citrines (30 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Cecily Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western woman wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She has a very tight haircut. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. Cecily is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: The child of a Baker, who enjoyed hunting, Cecily was taken on many hunting expeditions. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Family, Nature. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Cecily Mystralath, Female Half-Elf Fighter 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Nurkara Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she usually wears her brown robe and has her falchion always slung over her shoulder. She keeps her long blonde hair kept up in a rat tail. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A freak accident while working with her Sage father left her crippled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she has passion for adventuring and risk

Ideals: Justice. Flaws: Disease. Bonds: Religious, Job, Adventurer. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Nurkara Rumnaheim, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Halimath Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and black robe with the hood down, and carries shortbows. He wears a top hat to hide his balding. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 12th year, his parents were killed by a giants raid, leaving Halimath alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Enemies. Occupation: Tanner

Voice: French accent

Attributes [hide]

Halimath Eathalena, Male Elf Warrior 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 18000 cp. 1 Masterwork Common Melee.


Social Check DCs

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