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NPC Generator

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Advanced [show]


Anthony Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light violet in addition to tight pants. With bright chestnut hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the west. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 8 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Dragonborn compassion; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Racist. Bonds: Religious, Immigrant, Adventurer. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Remein, Male Half-Elf Warrior 15
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 119 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Nature +6, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 500 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver comb with moonstones (1000 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. With bright brown hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Wymar hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Enemies, Adventurer. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Wymar Blankley, Male Human Wizard 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)5 (-3) 14 (+2)11 (+0)
Skills History -1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp.


Social Check DCs


Hadarai Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many red ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of dire rats; and he is greedy

Flaws: Insomniac, Shy. Bonds: Rich, Religious, Enemies. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Hadarai Sibilans, Male Half-Elf Commoner 9
Medium (5'2") Half-Elf, Neutral Good (CR 9)
Armor Class 9
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)15 (+2) 15 (+2)7 (-2)
Skills Nature +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 10000 sp. An abacus with copper, silver and gold markers (60 gp). Old masterpiece painting (1400 gp).


Social Check DCs


Elaim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his brown robe and has his greataxe always slung over his shoulder. His blonde hair is styled in orderly dreadlocks. His eyes are amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Elaim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Military, Rich. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Elaim Steelfist, Male Dwarf Rogue 4
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. Sard (70 gp). Chrysoprase (70 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs

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