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NPC Generator

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Advanced [show]


Odorr Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His hair, while still mostly silver, has prominent grey streaks. He has brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Criminal record, Rich. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Odorr Oakes, Male Half-Orc Sorcerer 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 15 (+2)7 (-2)
Skills Athletics +6, Deception +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 8000 sp. Moss agate (10 gp). Jet (140 gp). Hematite (10 gp).


Social Check DCs


Delre Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky brown painted plate armor. She sports a flattop hair cut. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Delre lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Dyer father left her crippled. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: She is terrified, and will act out of fear; and to be a dyer again

Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Job, Family. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Delre Loderr, Female Dwarf Warrior 12
Medium (3'9") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 102 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 19 (+4)11 (+0) 17 (+3)7 (-2)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 100 pp. Lapis lazuli (8 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered trident and tarnished scythe as well. His white hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: Sold as a small child to a wizard, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Fighting, Impeccable, Gifted. Bonds: Adventurer, Mentor. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Oblar Warmwater, Male Halfling Warrior 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)7 (-2) 18 (+4)7 (-2)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Morkral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears a Stetson hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Morkral Hammerstone, Male Dwarf Cleric 6
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)18 (+4) 13 (+1)14 (+2)
Skills History +7, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan, Goblin, Giant
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp.


Social Check DCs

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