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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears tan cloth garments or leather armor. He keeps his red hair in a pixie cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Uthemar hails from a village terrorized by goblins. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and elven compassion

Ideals: Gifted. Flaws: Racist. Bonds: Criminal record, Enemies, Nature. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Uthemar Floshem, Male Elf Wizard 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp.


Social Check DCs


Matilda Ryley, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is physically well-built. Her auburn hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She is a Hunter first and foremost. She believes firmly that knowledge should be universal. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Matilda took refuge in the large cave and found the beat up sword and armor she uses now. In the meantime she has taken over work as a Hunter and occasionally as a mercenary.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is currently in port desperately looking for someone to get her out

Bonds: Job, Criminal record, Nature, Adventurer, Slave. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Matilda Ryley, Female Human Warrior 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his orange fur down. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Shivering studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shivering In the Wind, Male Tabaxi Druid 3
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 19000 cp.


Social Check DCs


Nikki Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a weathered and beat up set of banded mail beneath an oversized white coat. She wears her silver hair up in a very large beehive style do. Her blue eyes have a joyful gleam in them most of the time.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with finding treasure.

History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Baker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She desires power and/or immortality; and doesn't want to be a assassin and was forced into it by her family

Ideals: Passionate. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nikki Greenleaf, Female Halfling Monk 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Small steel mirror. 1 Climber’s kit. 1 Healer’s kit. 1 Spyglass.


Social Check DCs

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