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NPC Generator

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Advanced [show]


Dondon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light white in addition to tight pants. With a patchy auburn beard and wild auburn hair. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.

History: Dondon was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Flaws: Antagonistic. Bonds: Military, Family, Rich, Enemies. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Dondon Wildheart, Male Halfling Wizard 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Rinn Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is smooth and relatively long. Her eyes are a pleasant amber.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born the only child of a wealthy merchant. Her father was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Persistence, Opinionated. Flaws: Insane. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Rinn Gracey, Female Half-Elf Wizard 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 500 gp. Coral (150 gp).


Social Check DCs


Nadarr Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man usually wears his green robe and has his longsword always slung over his shoulder. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His black crest is smooth and relatively long. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Nadarr hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in longsword use. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Nadarr Ebynichtomonis, Male Dragonborn Druid 12
Medium (6'8") Dragonborn, Neutral Evil (CR 12)
Armor Class 12
Hit Points 83 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Athletics +8, Deception +4
Senses Passive Perception 11
Languages Common, Terran, Celestial, Undercommon
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. Aquamarine (800 gp). Rhodochrosite (6 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Megren Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She is wearing colorful clothing, dressed as a Armorer. Her rusty crest is slicked back into a classic pompadour. Her red eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Megren was raised in a hard working conservative environment. Through the years after Megren was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Megren's mother didn't care for her much, and the feeling was mutual. She has worked as a Armorer like her mother before her.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Megren Verthisathurgiesh, Female Dragonborn Monk 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Rhodochrosite (9 gp). Iolite (60 gp). Malachite (9 gp).


Social Check DCs

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