Efferil Ariessus, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a tan and grey robe with the hood down. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are passionate and lively.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Family. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 9 (-1) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Moon Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her yellow fur is thinning but still full. Her eyes are likewise amber.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting, Gifted. Flaws: Fearful, Antagonistic. Bonds: Military. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 3000 sp.
Bimpnottin Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman usually wears her tan robe and has her rapier always slung over her shoulder, and a wedding ring on her left hand. Her hair is brown and curly. She has gray eyes and a tan hat with a green feather.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Flattery will make her almost putty in your hands.
History: Born to a Fisher, her father struggled to pay the bills. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice. Flaws: Selfish. Bonds: In love, Poor, Adventurer. Occupation: Farmer
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Buckler. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.
Salanop Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her hair in dreadlocks. She has a dull look in her gray eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also is a firm believer in the womanly ideal.
History: She was born on a small isolated farm. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salanop fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy; and to prove her worth to the world
Ideals: Opinionated, Fighting. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 41000 sp. Violet garnet (1000 gp). Blue star sapphire (1100 gp). Obsidian (6 gp). 4 Smokesticks. 1 Thunderstones. 2 Tanglefoot bags. 1 Thunderstones.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

