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NPC Generator

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Advanced [show]


Dagnal Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Sporting a golden mohawk this woman's hair draws a lot of attention. Her green unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Sold as a small child to a wizard, Dagnal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Dagnal was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dagnal decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She feels the way she acts is they only way to get by in the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Opinionated, Impeccable. Flaws: Disease. Bonds: Mentor, Criminal record. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Dagnal Bigtoe, Female Dwarf Commoner 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 58 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Shipwright. His hair is short and white. This brown eyed northerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Performer, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and expand his business

Flaws: Shy, Disease. Bonds: Nature, Job. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Geoffrey Eastaughffe, Male Human Monk 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 17 (+3)13 (+1)
Skills Arcana +1, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Banded mail.


Social Check DCs


Gimurt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He carries with him a set of greataxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is golden and very short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gimurt took refuge in the ruined castle and found the beat up greataxe and armor he uses now. After a long history of fighting, Gimurt and his spouse have recently divorced.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Nature. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Gimurt Eversharp, Male Dwarf Druid 10
Medium (4'1") Dwarf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Intimidation +3, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 900 gp. Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Millicent Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman wears suspenders and yellow workpants. Her shirt is white, and she wears a heavy yellow leather apron most of the time. Her clothes are grease stained in places. She wears her hair in dreadlocks. She has gleaming, smiling blue eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the north

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Immigrant, Religious. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Millicent Ilphelkiir, Female Half-Elf Barbarian 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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