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NPC Generator

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Advanced [show]


Modean Deft, Male Tiefling [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a green and blue handkerchief worn on his left side, and sports empty pouches on his belt. He has dyed his greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. Modean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many illithids want him driven away; and to get a good night's sleep

Ideals: Professionalism. Flaws: Insomniac, Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Modean Deft, Male Tiefling Bard 8
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 14 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 8 (-1)14 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp.


Social Check DCs


Aura Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Barber. His cinnamon fur is kept up in a ponytail inside a top hat. His yellow eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: When he was but 5 years old his parents immigrated from the east. Aura was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aura decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Barber job and began his own company from there.

Motivation: A rival would like him out of the picture; and to be a baker again

Ideals: Disciplined. Flaws: Racist. Bonds: Job, Immigrant, Criminal record. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Aura Of Wine, Male Tabaxi Warrior 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)17 (+3) 16 (+3)17 (+3)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Draconic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp. 1 Masterwork Light steel shield.


Social Check DCs


Sarah Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her moppish blonde hair is in a traditional bowl cut. This blue eyed northerner is not easily forgotten.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She would rather hide behind her crafts than deal with other people.

History: Born in the north to a Carter, Sarah learned a great deal about her mother's area of expertise. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Criminal record, Job. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Sarah Cithreth, Female Half-Elf Druid 3
Medium (4'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Mardred Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is dressed in earthy colors with a grey and white handkerchief worn on her left side. Beneath her clothing is a huge mess of scar tissue. Her tied-back hair is white. Her eyes are hazel.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a criminal king-pin and mafia family Mardred was born on a far eastern plains where she grew up under the tutelage of her father, an expert Painter. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Slave, Criminal record, Immigrant. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mardred Aranore, Female Dwarf Adept 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)6 (-2) 8 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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