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NPC Generator

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Advanced [show]


Eleanor Tindall, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'9" and is dressed in earthy colors with a grey and green handkerchief worn on her right side. Her right hand appears badly burned and disfigured. Her auburn hair is braided into rings. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Mason for the past few years.

Motivation: Wants her loneliness to end; and she'd like to take her coworkers down a peg

Ideals: Gifted. Bonds: Adventurer, Religious, Job, Has a crush. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Eleanor Tindall, Female Human Barbarian 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 11 (+0)15 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Eran Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a white shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. She keeps her long auburn hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Eran Strongbones, Female Halfling Druid 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Brown-green garnet (80 gp). Tourmaline (80 gp). Golden pearl (80 gp). Azurite (15 gp).


Social Check DCs


Agatha Wellington, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a brown shirt with thin violet vertical stripes and tan pants. She keeps her long red hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north to a Spice Merchant, Agatha learned a great deal about her father's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has worked as a Spice Merchant like her father before her.

Motivation: To reunite with her absent father; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Shy, Greedy. Bonds: Job, Family. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Agatha Wellington, Female Human Wizard 11
Medium (4'9") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Deception +6, Medicine +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 6000 sp. Malachite (13 gp). Iolite (60 gp). Alexandrite (600 gp). Red garnet (40 gp). Golden yellow topaz (600 gp). Azurite (13 gp). Deep blue spinel (600 gp). Zircon (60 gp). White pearl (40 gp). Aquamarine (600 gp).


Social Check DCs


Lone Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He wears a wide-brimmed hat to cover his moderate length white fur. His yellow eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: A powerful wizard made him what he is. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Lone Of Snakes, Male Tabaxi Barbarian 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 13 (+1)6 (-2)
Skills Intimidation +0, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs

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