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NPC Generator

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Advanced [show]


Ethereal Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His lavender fur, when down, is lengthy. His copper eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: Ethereal hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Ethereal began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Ethereal Paws, Male Tabaxi Bard 16
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 73 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433

Possessions: 6000 gp. Golden circlet with four aquamarines (1000 gp). Carved bone or ivory statuette (60 gp). Gold and topaz bottle stopper cork (700 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Jeweled electrum ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Medium magic item.


Social Check DCs


Simon Stratford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt with thin black vertical stripes and tan pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Flaws: Insane, Antagonistic. Bonds: Immigrant, Military, Religious. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Simon Stratford, Male Human Barbarian 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Ratbag Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is wearing a long, white cloak. His clothes are grease stained in places. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south. Ratbag was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ratbag decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Justice, Philantrophist. Bonds: Poor, Immigrant, Criminal record. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Ratbag Cooper, Male Half-Orc Warrior 3
Medium (6'6") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 12 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dayereth Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was born in the west, but his parents moved at a very young age to the north. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He inherited the family business which he has now maintained for 13 years.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Impulsive. Bonds: Adventurer, Immigrant, Job. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Dayereth Mancilla, Male Half-Elf Wizard 4
Medium (5'3") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp.


Social Check DCs

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