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NPC Generator

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Advanced [show]


Gardain Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He carries a battered axe and tarnished spear as well. His long auburn hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gardain hails from a village terrorized by dire rats. In his 10th year, his parents were killed by a dire rats raid, leaving Gardain alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Enemies, Job, Criminal record. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Gardain Fallack, Male Dwarf Druid 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thea Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. Her brown eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, she has a hard time making friends. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Thea was born in the south. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Thea and her spouse have recently divorced.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Thea Copperkettle, Female Halfling Druid 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp.


Social Check DCs


Traki Nailo, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy red hair. His eyes are amber and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Masseuse, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and to be a masseuse again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Traki Nailo, Male Elf Wizard 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 15
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 7 (-2)11 (+0) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3100 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Kyle Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his longsword ready. His long chestnut hair reaches down to his waist. His eyes are likewise blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Optimist. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Kyle Dumph, Male Human Wizard 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs

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