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Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His yellow fur is drawn into a tight pony tail with a cross scrunchie. His green eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He is a Succubi in disguise. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Athletic. Bonds: Religious, Immigrant, Adventurer, Job. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Spear In the Wind, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 8 (-1)17 (+3) 10 (+0)13 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp. Black velvet mask with numerous citrines (40 gp).


Social Check DCs


Cloak Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur, while still mostly red, has prominent grey streaks. His eyes are likewise yellow.

Personality: Cloak wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. After months of barely getting by, Cloak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Criminal record, Rich. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Cloak Of Clay, Male Tabaxi Bard 6
Medium (6'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)18 (+4) 11 (+0)12 (+1)
Skills History +7, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Druidic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 800 gp. Rose (60 gp). Silver pearl (70 gp). Bloodstone (60 gp). Banded agate (16 gp).


Social Check DCs


Gillyd Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Armorer does. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are green and catlike.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She misses her home and complains about the freezing weather, even in summer.

History: Born in the north to a Armorer, Gillyd learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Money/treasure; and she desires power and/or immortality

Ideals: Impeccable. Bonds: Job, Immigrant, Rich, Adventurer. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Gillyd Silverstone, Female Dwarf Rogue 5
Medium (3'10") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)8 (-1) 8 (-1)8 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. Red spinel (140 gp). Red spinel (140 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears a faded coat and loose pants complete with feathered hat. His left leg appears badly burned and disfigured. His long red hair is drawn into a two foot long braid. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Tod grew up listening to his mother's many stories. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Addict. Bonds: Family, Adventurer. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Tod Jamjar, Male Halfling Barbarian 9
Small (2'10") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 85 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills Performance +4, Survival +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1600 gp. Malachite (4 gp). Deep green spinel (100 gp). Sard (60 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs

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