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NPC Generator

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Advanced [show]


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His blonde hair is still thick. He has hazel eyes and a grey hat with a pastel feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: Born to a Apothecary, his father struggled to pay the bills. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to tiefling people

Flaws: Racist, Lazy. Bonds: Immigrant, Poor, Military. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Gunter Altham, Male Human Fighter 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Baradad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His crest is short and green. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Justice. Flaws: Disease. Bonds: Family, Adventurer, Job. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Baradad Imbixtellrhyst, Male Dragonborn Warlock 14
Medium (6'7") Dragonborn, Neutral Good (CR 14)
Armor Class 12
Hit Points 84 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +7, Investigation +4
Senses Passive Perception 12
Languages
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Banded agate (8 gp). Fiery yellow corundum (1600 gp). Tiger eye turquoise (8 gp). Azurite (8 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Pink pearl (120 gp). Deep blue spinel (1200 gp). 1 Medium magic item.


Social Check DCs


Nalral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting brown shirt and pants. He keeps his red hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Impulsive. Bonds: Slave, Adventurer. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Nalral Goblinbane, Male Dwarf Rogue 6
Medium (4'2") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: Golden yellow topaz (200 gp). Silver pearl (130 gp). Rich purple corundum (600 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Reeza Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears a custom-built plate barding that's adorned with black lining and desert motifs. She wears her hair in dreadlocks. She has violet eyes and a black hat with a brown feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the south her family was never financially stable. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She loathes her own lifestyle; and to reunite with her old friends

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Reeza Woods, Female Half-Orc Fighter 6
Medium (6'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 900 gp.


Social Check DCs

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