Nurkara Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown tunic with black highlights, and long green pants that bunch up around her shoes. She is portly but not overly obese. Her long black hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of a Barkeep, who enjoyed hunting, Nurkara was taken on many hunting expeditions. Her father was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.
Motivation: To get a good night's sleep; and she doesn't get along with people that don't share her tastes
Ideals: Persistence, Optimist, Impeccable. Flaws: Insomniac, Secretive. Bonds: Nature. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 99 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 2000 gp.
Rolf Tickle, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Rolf studied abroad. When Rolf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is unsatisfied with his job.
Ideals: Gifted, Entrepeneur. Bonds: Rich, Job, Military. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp.
Alain Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'9". She is generally shirtless and showing off her tattooed chest. With bright white hair. Her fierce blue eyes like to dwell on things.
Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with her god.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Alain was left her mother's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: To find somewhere to settle down; and she has money and likes to spend it
Flaws: Antagonistic, Mundane. Bonds: Religious, Military, Rich. Occupation: Knight
Voice: Whispers
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 14)
Armor Class 15
Hit Points 86 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Citrine (20 gp). Iolite (20 gp). Sard (20 gp). Alexandrite (900 gp). Rose (20 gp). Amethyst (50 gp). Iolite (20 gp). Deep green spinel (50 gp). Blue quartz (15 gp). Alexandrite (900 gp). Alexandrite (900 gp). Obsidian (15 gp). Violet garnet (900 gp). Rock crystal (20 gp). Tiger eye turquoise (15 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item.
Vadania Iranapha, Female Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she usually wears her blue robe and has her ceremonial dagger always slung over her shoulder. She keeps her long white hair kept up in a rat tail. She has a tattooed face.
Personality: Prone to second guessing herself, she comes off as nervous. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the north, but her parents moved at a very young age to the south. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has since lost track of the people in her past.
Motivation: She'd like to take her coworkers down a peg; and to be a stableman again
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Family, Job. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 69 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 21 (+5) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 |
Possessions: Hematite (15 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


