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NPC Generator

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Advanced [show]


Nimble Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has wavy white fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to loving parents in a slum to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She tends to her Sage job now, and dutifully fulfills any obligations she has.

Motivation: Wants a kiss; and regain custody of her son

Ideals: Fighting. Flaws: Insomniac. Bonds: Family, Poor, Job, Has a crush. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Nimble Fang, Female Tabaxi Cleric 7
Medium (5'10") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Flame Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His orange fur is thinning but still full. This green eyed easterner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Flame has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Flaws: Antagonistic, Shy, Disease. Bonds: Adventurer, Family. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Flame Of Ale, Male Tabaxi Wizard 10
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)6 (-2) 7 (-2)14 (+2)
Skills Persuasion +6, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Large well-done wool tapestry (100 gp). Old masterpiece painting (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver comb with moonstones (500 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Merla Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a card on it. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: Merla wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born the only child of a wealthy merchant. She found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and to prove her worth to the world

Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Family, Adventurer. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Merla Greenbottle, Female Halfling Monk 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Orianna Harm, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a green suit, yellow shirt, and brown tie. Her hair is white and curly. She wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised in a island tribe. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and she is greedy

Ideals: Philantrophist. Flaws: Addict, Impulsive. Bonds: Rich, Nature. Occupation: Doctor

Voice: American accent

Attributes [hide]

Orianna Harm, Female Tiefling Warrior 12
Medium (6'2") Tiefling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 75 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Azurite (4 gp). Blue quartz (4 gp). Golden yellow topaz (700 gp). Hematite (4 gp). Citrine (70 gp). Amethyst (120 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs

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