Miles Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright brown suits and hats. His golden hair is knotted and matted. His eyes, though not visible through his cowl, are gray.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A powerful necromancer made him what he is. His mother was a mechanic, and taught him how to fix just about anything. Recently he has begun working with bootleggers and crooks.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and to end his boredom
Ideals: Persistence. Flaws: Mundane. Bonds: Job, Criminal record, Mentor. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 pp.
Eloise Melancon, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a brown collared shirt and green skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her long black hair is drawn into a two foot long braid. This gray eyed southerner is not easily forgotten.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Eloise and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Mentor. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 500 gp. Azurite (4 gp). Peridot (80 gp).
Waywocket Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. Her chestnut hair is smooth and relatively long. Her fierce brown eyes like to dwell on things.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She misses her home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Waywocket was born on a far western mountains where she grew up under the tutelage of her father, an expert Gardener. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She has money and likes to spend it; and further expansion of business
Flaws: PTSD. Bonds: Job, Immigrant, Religious, Rich. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 11)
Armor Class 14
Hit Points 90 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2000 gp. Golden yellow topaz (1500 gp). Freshwater pearl (4 gp). Obsidian (4 gp).
Edge Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her long orange fur is drawn into a two foot long braid. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Edge hails from a village terrorized by gnolls. Her father was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their daughter. She worked as a Masseuse, and she later adopted a second daughter.
Motivation: Someone believes her a fraud; and her relatives are trying to arrange a marriage
Ideals: Optimist, Persistence. Flaws: Addict. Bonds: Family, Enemies. Occupation: Masseuse
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

